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 Call of Duty: Black Ops - details overload

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Pickles
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PostSubject: Call of Duty: Black Ops - details overload   Thu May 13, 2010 1:07 am

http://www.gamesradar.com/f/call-of-duty-black-ops-details-overload/a-201005119402964002

I think it'll be great to have a COD that actually has fair multiplayer(maybe).

* Four-player co-op is confirmed.
* You'll play at least two characters in multiple international conflicts.
* American and Russian black operatives have been consulted. Given the above points, we reckon that means you might play on both sides of the conflict
* Exact setting dates haven't been revealed, but the game will play out over a long period of history.
* As black ops teams were privy to superior intelligence and had free access to any equipmenent they wanted, weapons and ammo will be more varied this time around. A military crossbow has been confirmed so far, but it's not just for sniping. CoD:BO (unfortunately aromatic acronym) allows on-the-fly ammo changes for some of its weapons, so the bow can also be fitted out with exploding arrows.
* There's also an AUG assault rifle that will take multiple attachments.
* The SR-71 Blackbird is the new AC-130. During one level, the recon plane is used to observe terrain from above, with the player directing the squad below with a pointer in order to help them avoid enemy Russian convoys. Immediately after this, you'll take control of the squad on the ground.
* Treyarch head Mark Lamia has said that the game is 'epic in scope', being focused around a story that 'has meaning and character and will be multi-threaded'. Perhaps more of an indication that Treyarch will be giving the Cold War an ambiguous, mutli-sided treatment?
* CoD: BO is using the same full-actor motion-capture technology as Avatar. That means that not just gestures, but whole performances are captured, right down to facial expressions and line delivery. Expect some serious emoting this time around.
* It looks like Treyarch is following Modern Warfare's lead in terms of big action movie set-pieces. Cliff-diving and rappelling through windows are already in.


Last edited by 343_Guilty_Spark on Thu May 13, 2010 2:18 am; edited 1 time in total (Reason for editing : Put in at least part of the story, not just a link.)
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buddhapride69
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PostSubject: Re: Call of Duty: Black Ops - details overload   Thu May 13, 2010 8:28 am

sounds good cant wait for e3
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PostSubject: Re: Call of Duty: Black Ops - details overload   Thu May 13, 2010 10:48 am

Zombies?
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gigabite07
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PostSubject: Re: Call of Duty: Black Ops - details overload   Sat May 15, 2010 12:23 am

zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
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MasterCheef
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PostSubject: Re: Call of Duty: Black Ops - details overload   Thu Jul 08, 2010 7:12 pm

WILL NOT BUY UNLESS ZOMBIES MODE
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DemonWolf
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PostSubject: Re: Call of Duty: Black Ops - details overload   Thu Jul 08, 2010 7:25 pm

Does sound good but I'm sick of cod, I wanna get bbc2 and reach Razz
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PostSubject: Re: Call of Duty: Black Ops - details overload   Thu Jul 08, 2010 7:45 pm

Not buying, even if there is Zombies. I will not support Activision.
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